import 'package:flutter_09_game/generated/locales.g.dart';
import 'package:flutter_09_game/user/app_user_manager.dart';
import 'package:get/get.dart';

class UtilsBetRecord {
  static List<String> options = [
    LocaleKeys.personal.tr,
    LocaleKeys.team.tr,
  ];

  static List<String> betSource = [
    LocaleKeys.internalBet.tr,
    LocaleKeys.externalTransfer.tr,
  ];


  //

  static List<String> symbolRows = [
    LocaleKeys.allCoins.tr,
    ...AppUserManager().walletList.map((f) => f.symbol ?? '')
  ];

  static List<String> statusRowsNoing = [
    LocaleKeys.allStatus.tr,
    LocaleKeys.unsettled.tr,
    LocaleKeys.settled.tr,
  ];

  static List<String> statusRows = [
    LocaleKeys.allStatus.tr,
    LocaleKeys.unsettled.tr,
    LocaleKeys.settling.tr,
    LocaleKeys.settled.tr,
  ];

  static List<String> betStatusRows = [
    LocaleKeys.allStatus.tr,
    LocaleKeys.notWinning.tr,
    LocaleKeys.winning.tr,
    LocaleKeys.byeRound.tr,
  ];



  static List<String> timeRows = [
    LocaleKeys.today.tr,
    LocaleKeys.yesterday.tr,
    LocaleKeys.threeDays.tr,
    LocaleKeys.sevenDays.tr,
    LocaleKeys.custom.tr,
  ];

  // static final List<String> gameRows = [
  //   LocaleKeys.allGames.tr,
  // ];
}
